CommonEvent 9108
Name = "大罪の殿堂ワープクリスタル"

  999([0])
  ConditionalBranch([1, 1376, 0, 6, 1])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Wait([30])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Where do you want to warp to?"])
  Script(["ex_choice_add(\"First layer\",1)"])
  ScriptMore(["ex_choice_add(\"2nd layer\",2,\"v[1376] >= 1\",0)"])
  ScriptMore(["ex_choice_add(\"Third layer\",3,\"v[1376] >= 2\",0)"])
  ScriptMore(["ex_choice_add(\"4th layer\",4,\"v[1376] >= 3\",0)"])
  ScriptMore(["ex_choice_add(\"5th layer\",5,\"v[1376] >= 4\",0)"])
  ScriptMore(["ex_choice_add(\"6th layer\",6,\"v[1376] >= 5\",0)"])
  ScriptMore(["ex_choice_add(\"deepest\",7,\"v[1376] >= 6\",0)"])
  ScriptMore(["ex_choice_add(\"Stop\",8)"])
  Script(["ex_choice_show(0,11,[0,0])"])
  ConditionalBranch([1, 9, 0, 1, 0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 376, 32, 64, 2, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 2, 0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 377, 33, 63, 2, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 3, 0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 33, 63, 2, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 4, 0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 379, 33, 63, 2, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 5, 0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 380, 33, 63, 2, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 6, 0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 381, 33, 63, 2, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 7, 0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 381, 32, 20, 2, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 9, 0, 8, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
